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In the years following the terrorist attacks of 11 September 2001, the New Yorker published a series of critical reports by its investigative journalists, notably Seymour Hersh and Jane Meyer, on the conduct of the ‘war on terror’ and the invasion and occupation of Iraq. But during 2006 the magazine began to outline an alternative scenario. Staff writer George Packer was a veteran of four tours in Iraq and the author of an acclaimed book on the war whose title, The Assassins’ Gate, provides a brilliant metaphor for the occupation. The gate is the main entrance to the Green Zone in Baghdad, but its Arabic name is Bab al-Qasr, Palace Gate. ‘Assassins’ Gate’, Packer explained, is an American invention, ‘a misnomer for a mirage’. ‘Iraqis complained about the way the US military renamed their highways and buildings and redrew their district lines’, he continued. ‘It reminded them that something alien and powerful had been imposed on them without their consent, and that this thing did not fit easily with the lives they’d always known.’ Travelling back and forth between the Green Zone and the Red Zone that was the rest of Iraq, Packer became ‘almost dizzy at the transition, two separate realities existing on opposite sides of concrete and wire’. In a tortured landscape that was ‘neither at war nor at peace’ firepower was ‘less important than learning to read the signs’, but an aggressive series of counter-insurgency sweeps revealed only that ‘the Americans were moving half-blind in an alien landscape, missing their quarry and leaving behind frightened women and boys with memories.'1
Packer’s disillusionment with the war (which he originally supported) made him receptive to a new, culturally informed strategy of what he called, after Sun Tzu’s Art of War, ‘knowing the enemy’. In January 2006 he visited Tel Afar in northern Iraq, where he found troops implementing an improvised counterinsurgency strategy that emphasized the cultural dimensions of warfare. ‘You can’t come in and start talking’, their commanding officer told him, ‘You have to really listen to people.’ The next month Packer attended a workshop at Fort Leavenworth on the draft of a new Army Field Manual on Counterinsurgency where he heard much the same. After interviewing several of its authors, Packer argued that social science could redefine the ‘war on terror’ as a global counterinsurgency and direct attention away from the diffuse, shape-shifting spectre of pervasive Terror – which the Bush administration had found so rhetorically convenient – towards an engagement with the norms and forms of specific adversaries with their own ‘structure, meaning, agency’. Such a strategy would require ‘deep knowledge of diverse enemies and civilian populations’, but Packer concluded that these ‘revolutionary’ ideas had ‘yet to penetrate the fortress that is the Bush White House’.2
That same month, however, the final version of
the Field Manual was released (FM 3-24), which
showed that these ideas had breached at least the
outer wall of the Pentagon. The civilian was placed
at the centre of counterinsurgency
(COIN); the first
priority was no longer force protection, with troops
sequestered in Forward Operating Bases, but protecting
the civilian population. To that end, the Manual
insisted on the importance of ‘cultural knowledge’,
and in a single paragraph outlined a hermeneutics of
counterinsurgency:
American ideas of what is ‘normal’ or ‘rational’ are
not universal. To the contrary, members of other societies
often have different notions of rationality, appropriate
behavior, level of religious devotion, and
norms concerning gender. Thus, what may appear
abnormal or strange to an external observer may
appear as self-evidently normal to a group member.
For this reason, it was necessary ‘to avoid imposing’
American ideas of the normal and the rational on other
people. This was an extraordinary injunction, given
the conduct of American foreign policy, the pursuit
of accumulation by dispossession, and the violence of
military occupation in Afghanistan and Iraq. But, not
surprisingly, the Manual drew a different lesson. In
most COIN operations, it warned, ‘insurgents hold a
distinctive advantage in their level of local knowledge.
They speak the language, move easily within the
society, and are more likely to understand the population’s
interests.’ Cultural knowledge was therefore
essential to combat insurgents and to redress the basic
concerns of the population. That twin focus should
not be overlooked. A key objective was to generate
actionable intelligence about insurgency to inform
lethal targeting, so that cultural knowledge was not
only a substitute for killing but also a prerequisite for
its refinement. The presentation of the new doctrine
also, however, focused public attention on non-kinetic
operations and non-lethal targeting, and re-presented
counterinsurgency as a form of ‘armed social work’
(‘attempts to redress basic social and political problems
while being shot at’) whose legal and ethical entailments
were front and centre. The Manual reaffirmed
the obligations imposed by the Geneva Conventions
and rejected the cruel and inhumane treatment of prisoners.
It also drew attention to the counterproductive
potential of overwhelming force. ‘Sometimes the more
force is used, the less effective it is.’ Humiliating, injuring
or killing civilians and destroying their property
is a gift to insurgents, the Manual cautioned, whereas
‘using force precisely and discriminately strengthens
the rule of law that needs to be established.’3
The revised doctrine drew on the experience of
highly educated commanders in the field – ‘a small
band of warrior intellectuals’ – and described counterinsurgency
as ‘the graduate level of war’. The Manual
also made much of its incorporation of the work of
anthropologists, sociologists and political scientists,
and the involvement of the Carr Centre for Human
Rights Policy at Harvard. These intellectual credentials
were intended to signal a departure from previous protocols:
as The Economist had it, ‘After smart weapons,
smart soldiers.’4 Given American public culture, such
an appeal to the humanities and social sciences was
audacious, and some critics feared its seductive power.
Tom Hayden warned, for example, that ‘the Pentagon
occupation of the academic mind may last much longer
than its occupation of Iraq, and may require an intellectual
insurgency in response.’5 By December 2007
he had his wish. Many anthropologists were up in
arms at the Pentagon’s attempt to enlist them in its
Human Terrain Systems (HTS) project, which was part
of a wider plan to incorporate knowledge of adversary
culture into military operations. The Executive
Board of the American Anthropological Association
expressed grave concern at the HTS project, and the
Network of Concerned Anthropologists pledged ‘not
to undertake research or other activities in support of
counterinsurgency work in Iraq or in related theatres
in the “war on terror”’.6
While these scholars were right to expose the
historical roots of ‘mercenary anthropology’ and to
sound the alarm at its ethical implications, arguments
about the selective appropriation of anthropology and
the proper citation of sources (in the Manual) and
informed consent and ‘enabling the kill-chain’ (in relation
to the HTS) have been drowned out by a chorus
of commentaries on the effectiveness of the new doctrine:
thus, ‘Army social scientists calm Afghanistan,
make enemies at home.’7 Indeed, Kahl claims that
counterinsurgency has become ‘part of the zeitgeist’,
and media reports trumpet the success of the ‘surge’
in Baghdad, which they attribute in large measure to
the new, culturally sensitive strategy pursued under the
command of General David Petraeus.8 The importance
of these developments thus extends far beyond their
ethical implications for anthropology itself. They also
have political implications for war that need to be
subjected to the closest public scrutiny. It is in order to
bring these into view that I want to plot the contours
of this ‘cultural turn’ in more detail.9
Late modern war and the city as visual field
Towards the end of the twentieth century, American
military theorists argued that most wars of the near
future would be fought in the cities of the global South,
and focused on urban warfare and the ‘urbanization
of insurgency’.10 In this optic, the city was visualized
as both target and terrain, hollowed out and emptied
of human life. Air operations reduced enemy cities to
strings of coordinates and constellations of pixels on
visual displays, and ground operations reduced cities
to three-dimensional object-spaces of buildings and
physical networks.
The Revolution in Military Affairs promised total
mastery of battle-space: a hi-tech combination of
omniscient surveillance and ‘bombing at the speed
of thought’. This martial God-trick commingles what
Harris calls ‘the mundane and the monstrously violent’.
He shows how the USA developed a three-day targeting
cycle for the first Gulf War, a cascading series of
translations from images through data to targets and
back again, whose mediations worked to obscure the
violence on the ground in Kuwait and Iraq from those
organizing it at the US command-and-control centre in
Saudi Arabia.11 This optical detachment is reinforced
by the syntax of deliberative targeting, which implies
the careful isolation of an object – the reduction of
battle-space to an array of points – whereas in fact
targets are given a logistical value by virtue of their
calibrated position within the infrastructural networks
that are the fibres of modern society. The complex
geometries of these networks displace the punctiform
coordinates of ‘precision’ weapons, ‘smart’ bombs and
‘surgical’ strikes so that their effects surge far beyond
any immediate or localized destruction. Thus air
strikes on Iraqi power stations in 2003 were designed
to disrupt not only the supply of electricity but also the
pumping of water and the treatment of sewage, which
depended on the grid. By then the targeting cycle had
accelerated to a matter of hours. The kill-chain is
compressed still further by adaptive targeting, which
depends on the identification of targets of opportunity
by ground forces who call in close air support.12 At the
same time, the distance between target and command
centre has increased, a process that reaches its temporary
limit in the deployment of Unmanned Aerial
Vehicles (UAVs) in Iraq. Take-offs and landings of
Predator drones, armed with heat-seeking cameras and
Hellfire missiles, are controlled by American pilots at
Balad Air Force Base north of Baghdad, but the missions
are flown by pilots at Indian Springs Air Force
Auxiliary Field in Nevada, some 7,000 miles away.
‘Inside that trailer is Iraq,’ one journalist was told,
‘inside the other, Afghanistan.’ It is hard to overstate
the degree of optical detachment implied by such
casual reduction.13 But it is symptomatic, for, as these
examples imply, contemporary targeting depends on an
electronic disjuncture between the eye and the target,
‘our space’ and ‘their space’. The techno-cultural form
of this disjuncture makes the experience of war (for
those in ‘our space’) less corporeal than calculative
because it produces the space of the enemy as an
abstract space on a display screen composed of coordinates
and pixels and emptied of all bodies.14
The city as terrain
Ground operations initially transposed the visual
logics of targeting to render the city as a threedimensional
object-space. The Handbook for Joint
Urban Operations, prepared for the Joint Chiefs of
Staff in September 2002, treated the city as a space of
envelopes, hard structures and networks whose solid
geometry confounded surveillance, reconnaissance
and manoeuvres. The same emphasis reappeared in
pre-deployment training. Since November 2003 thousands
of soldiers have trained for convoy duty by
driving through a virtual Baghdad, and from February
2005 an enhanced three-dimensional database of the
city has been used by the Combat Studies Institute
to conduct virtual staff rides to study the ‘Thunder
Runs’ made by armoured brigades during the invasion.
The simulations render buildings, bridges and
streets with extraordinary fidelity: yet the inhabitants
are nowhere to be seen. ‘The important thing for us
is the terrain’, explains the officer in charge.15 The
latest US Army Field Manual on Urban Operations
(FM 3-06), released in October 2006, thus opens by
emphasizing the sheer complexity of the ‘multidimensional
urban battlefield’ and diagrams the city as ‘an
extraordinary blend of horizontal, vertical, interior,
exterior and subterranean forms’.16 These visualizations
are closely connected to the city-as-target. In
fact, they are often part of the same process, and
assume the same highly sophisticated, technically
mediated form as detailed images from satellites,
aircraft and drones are relayed to display screens in
command centres and combat zones. According to
one observer, staring at the brightly lit screens of the
Command Post of the Future (CPOF) outside Fallujah
was ‘like seeing Iraq from another planet’.17 Mundane
models are part of the same discourse of ‘object-ness’.
In November 2004, before the second US assault
on Fallujah, Marines constructed a large model of
the city at their Forward Operating Base, in which
roads were represented by gravel, structures under
40 foot by poker chips, and structures over 40 foot
by Lego bricks. Army officers made their own model
using bricks to represent buildings and spent shells to
represent mosques.18
These reductions of the city to physical morphology
have three powerful effects. First, they render the city
as an uninhabited space, shot through with violence
yet without a body in sight. This repeats the colonial
gesture of terra nullius in which the city becomes a
vacant space awaiting its possession; its emptiness
works to convey a right to be there on those who
represent it thus. Second, they are performative. As
John Pickles shows, ‘mapping, even as it claims to
be representing the world, produces it’.19 Before the
final assault on Fallujah, one captain instructed his
platoon commanders: ‘The first time you get shot at
from a building, it’s rubble. No questions asked.’ But
in an important sense the city was rubble before the
attack began; the violence wrought by the US military
in Fallujah cannot be separated from the violence of
its visualizations of it.20 Third, these representations
have legitimating force; they circulate through public
spheres to prepare audiences for war and desensitize
them to its outcomes. The reduction of the city to a
visual field is naturalized through the media barrage of
satellite images and bomb-sight views (city-as-target)
and through representations that hollow out the city
on the ground. In a striking graphic from the Los
Angeles Times tanks rumble down a street, soldiers
scramble across roofs and hug walls: but there is no
other sign of life. Similarly, videogames based on the
war register only the spectral figures of terrorists and
insurgents. Kuma\War combines faux news reports,
satellite imagery and mission briefings with first-person
shooter games, and in Fallujah: Operation al-Fajr the
city is empty of civilians but ‘swarming with Sunni
insurgents’. Yet Fallujah was neither empty nor the
exclusive preserve of insurgents; the US military threw
a cordon round the city and refused to allow men and
teenage boys to leave before the attack.
I have made so much of Fallujah because many
military commentators regard the US assault as ‘a
model of how to take down a medium-sized city’.
Air strikes had pulverized the city before the ground
offensive, but the decisive innovation was the use of
persistent intelligence, surveillance and reconnaissance
from air and space platforms. This ‘God’s eye view’
made it possible to pre-assign targets, and during
the attack UAVs provided visual feeds to command
centres and combat troops. These airborne sensors
‘opened up a full-motion video perspective on the
street battle’ so that, as one ground controller put it,
‘We knew their alleyways better than they did.’21 But
other military commentators viewed this as a problem
rather than a solution. Pentagon orthodoxy may have
regarded the enemy ‘as less important than his labyrinth’,
as Mike Davis notes, but some field commanders
insisted that knowing the skeletal geometry of a
city was no substitute for understanding its human
geography. Such abstracted renderings of the city have
been sharply criticized from outside the military, but
Ricks claims that with its new cultural awareness ‘the
Army is turning the war over to its dissidents’: it is
this critique from inside the machine that now needs
interrogation.22
Genealogies of the cultural turn
Soon after President Bush’s announcement of the end
of major combat operations in May 2003, it became
clear that the war in Iraq was going badly. There were
many reasons for this, not the least of which was
the complacent conviction that occupation would be
mistaken for liberation and the consequent inability to
comprehend the basis of insurgency. The cultural turn
was a response to these failings.
The US military relied on thousands of young men
and women who had been abruptly transferred from
small-town America to a cultural landscape for which
they literally had no terms. They were given two
expedients. One was a fold-out Iraq Visual Language
Survival Guide, which included a list of Arabic instructions
(‘Hands up’, ‘Do not move’, ‘Lie on stomach’) and
point-at-the-picture cartoons showing ambushes, booby
traps, vehicle stops and strip searches. The other was
an Iraq Culture Smart Card whose twenty panels
provided a basic Arabic vocabulary, a bullet-point
summary of Islam, and terse tabulations of Iraq’s
cultural and ethnic groups, cultural customs and cultural
history. This may have been more effective – it’s
hard to imagine it being less – but it had limitations
of its own that derived as much from how culture
was conceived as from how it had to be abbreviated.
The panel on ‘Cultural Groups’ in the 2006 version,
for example, was concerned exclusively with ethnosectarian
divisions: ‘Arabs view Kurds as separatists
[and] look down upon the Turkoman’; ‘Sunnis blame
Shia for undermining the mythical unity of Islam’;
‘Shia blame Sunnis for marginalizing the Shia majority’;
and ‘Kurds are openly hostile towards Iraqi Arabs
[and] are distrustful of the Turkoman’. Culture was a
forcefield of hostilities with no space for mutuality or
transculturation.
Commanders were at a loss too, confronting an
adversary ‘that was not exactly the enemy we wargamed
against’, as one general famously complained.
The Pentagon was so invested in high technology and
network-centric warfare against the conventional forces
of nation-states that it was radically unprepared for
the resurgence and reinvention of asymmetric warfare
in so-called ‘new wars’ waged by transnational, nonstate
and non-hierarchical adversaries in the margins
and breaches of former empires.23 In short, the military
was in a high state of readiness for precisely
the wrong enemy. It had not revised its doctrine on
counterinsurgency for twenty years and in an attempt
to shore up the situation an interim Field Manual on
Counterinsurgency was hastily released in October
2004; but it remained rigidly ‘tactical-technical’.24
That same month retired Major-General Robert Scales
repeated arguments he had made before the House
Armed Services Committee in an influential essay on
culture-centric warfare, in which he called for cultural
awareness to be given a higher priority than the
technical fix of ‘smart bombs, unmanned aircraft and
expansive bandwidth’. Commanders in Iraq had found
themselves ‘immersed in an alien culture’, he said, ‘an
army of strangers in the midst of strangers’, and forced
to improvise.25 Many officers turned to email to share
their experiences, and the interim Manual was soon
eclipsed by developments in the field. By December
2005 a COIN Academy was established in Baghdad,
emphasizing the importance of the civilian population
and the cultural, and twelve months later the capstone
was put in place with the publication of the revised
counterinsurgency doctrine.
This spare chronology does not provide a conceptual
trace of the cultural turn, and I need to make
a series of deeper cuts into its construction. In what
follows, I concentrate on just four of its architects,
but the cultural turn cannot be reduced to the forceful
projection of individual wills. It is a heterogeneous
assemblage of discourses and objects, practices and
powers distributed across different but networked
sites: a military dispositif, if you prefer. As such, it
is a contradictory machine. For war, occupation and
counterinsurgency are not coherent projects; they are
fissured by competing demands and conflicting decisions,
and they are worked out in different ways in
different places. So it is with the cultural turn.
From cultural morphology to the cultural sciences
The groundwork had been partly prepared in a paper
on ‘Military Operations and the Middle Eastern City’
by Lieutenant-Colonel Louis DiMarco.26 The lead
writer of Field Manual 3-06 on Urban Operations,
by the fall of 2003 DiMarco was involved in planning
the invasion of Iraq. This was widely expected
to centre on urban warfare, but DiMarco realized the
gulf between the generalities of FM 3-06 and the situational
exigencies of Iraq’s cities. His new analysis did
not provide geospecific studies of Baghdad, Fallujah,
Karbala or Najaf, however, but a geotypical survey
(whose examples included, disconcertingly, Cairo and
Istanbul) in which the object shifted between the
Middle Eastern city, the Islamic city and the Arab city.
These are all problematic constructs, but the nuances
of contemporary cultural theory or cultural geography
were beside the immediate point. DiMarco’s concern
was kinetic operations and his language resolutely
one of ‘attackers’ and ‘defenders’. The need to move
beyond the abstract geometries of FM 3-06 convinced
him that an analysis of built form and topography
would be insufficient. What he had in mind was a
revolutionary emphasis on cultural morphology. ‘The
idea of analyzing urban populations and culture was
not recognized,’ he told me, ‘much less accepted.’ Yet
his remained a morphological approach, modelled on
Stefano Bianca’s Urban Form in the Arab World, and
its sense of the spatialities of culture captured in urban
models, plans and diagrams was neither fluid nor transactional.
Consistent with the essentialist diagnostics of
Orientalism, little attention was paid to the modern
Arab city, which was seen as axiomatically normal and
so non-threatening. The focus was on the ‘traditional’
city, which was viewed as the epicentre of radical
Islam. As such it was invested with cultural meanings
that required translation but, following the morphological
imperative, these were inscribed in physical places
and structures: the sacred geometry of the mosque and
its network of community services; the market and its
webs of trade; the neighbourhood and the architectural
codes through which privacy is maintained; and the
home as a place which ‘no person [should] enter
uninvited’. However, these affordances turned out to
be preliminaries to their tactical reversal. Throughout
the text ordinary meanings were retrieved, interpreted
and then subjected to a détournement in which military
meanings took absolute priority: mosques isolated from
the community by shaping operations, neighbourhoods
controlled through checkpoints.
These were textbook recommendations, however,
and in practice such reversals threatened to capsize
the American mission. By the summer of 2004, Major-
General Peter Chiarelli, commanding the 1st Cavalry
Division in Baghdad, was convinced that the doctrinal
progression from combat to ‘stability operations’ was
mistaken. Attempting to see military actions ‘through
the eyes of the population’, he concluded that a purely
kinetic approach to insurgency risked alienating local
people not only through its spiralling circles of violence
but also through its indifference to their predicament.
‘The cultural reality is that no matter what the
outcome of a combat operation, for every insurgent
put down, the potential exists to grow many more
if cultural mitigation is not practised.’ The image of
‘growing’ an insurgency derives from an organic model
of what he called ‘full-spectrum operations’. ‘We went
after the insurgents,’ Chiarelli explained, ‘while at the
same time – really simultaneously – we maximized
non-lethal effects’ that targeted the provision of basic
services, local government and economic regeneration.
DiMarco had sutured poverty to political radicalism
in similar terms. ‘Insurgents use the grievances of the
urban poor to garner recruits, support and sanctuary,’
he warned, so ‘commanders must become engaged in
these neighbourhoods because it is here that discontent
turns into radical action. Poor neighbourhoods become
the breeding ground for terrorists and insurgents.’27
But Chiarelli’s Baghdad was not the ‘traditional’
city of classical Orientalism. Before deploying to Iraq,
he and his officers consulted city administrators in
Austin, Texas, and while he said he ‘knew we weren’t
going to create Austin in Baghdad’, he also knew they
would be confronting a modern city whose infrastructure
had been degraded by years of air strikes, sanctions
and war. Chiarelli recognized the significance
of cultural knowledge, and laid his model of modern
urban infrastructure over ‘a fully functional model of
the norms of the Arab people [and] the current status
of Baghdad services and government’. It is not clear
what the first of these entailed, but the second was
more straightforward. A major focus was Sadr City,
which had been designed by Constantinos Doxiadis,
funded in part by the Ford Foundation, as part of the
1958 master plan for Baghdad. It was no Orientalist
labyrinth but a modernist, hyper-rationalist grid that
had become a vast, sprawling slum. Chiarelli used
a prototype of the Command Post of the Future to
implement a spatial monitoring system – an ‘event-ful’
visualization of a city in motion rather than a static
morphology – that revealed that
[Mahdi Army] cell congregations, red zones and
anti-coalition, anti-government religious rhetoric
originated from those areas of Baghdad characterized
by low electrical distribution, sewage running
raw through the streets, little or no potable water
distribution, and no solid waste pickup. Concurrently,
unemployment rates rocketed in these extremely
impoverished areas and health care was almost
nonexistent.
In short, ‘areas where local infrastructure was in a
shambles became prime recruiting areas for insurgent
forces’ and, in turn, danger zones for US troops. This
is not as reductive as it sounds. The Mahdi Army
‘target[ed] disenfranchised neighbourhoods’, providing
both services and shadow government, and Chiarelli’s
response was to target the same districts and to focus
on producing visible improvements in people’s daily
lives.28 But the logic was one-sided: poverty, ignorance
and manipulation by malcontents provoked insurgency,
and military occupation could not see itself as a
legitimate cause for resistance and rebellion.
Chiarelli’s approach was to treat counterinsurgency
as ‘armed social work’. The phrase is David Kilcullen’s,
an ex-Australian Army officer
who was seconded to the US State
Department as Chief Strategist in the
Office of the Coordinator for Counterterrorism;
he was a key contributor
to FM 3-24 and, until July 2007,
served as Senior Counterinsurgency
Adviser to General Petraeus. ‘Your
role is to provide protection, identify
needs, facilitate civil affairs,’
Kilcullen wrote in a memorandum
for company commanders, ‘and use
improvements in social conditions
as leverage to build networks and
mobilize the population.’29 Insurgent
violence was part of ‘an integrated
politico-military strategy’ that
could only be met by an integrated
politico-military counterstrategy. Precisely because
counterinsurgency was population-centric, it required
cultural awareness and what Kilcullen called ‘conflict
ethnography’; otherwise it would be impossible to
understand the connections between the insurgency
and the population at large. ‘Culture imbues otherwise
random or apparently senseless acts with meaning
and subjective rationality’, he argued, so that it was
actively unhelpful to locate insurgents outside the
space of Reason. He also argued that the spaces
through which contemporary insurgencies are conducted
are compound and plural, a reticulation of
the local, the regional and the transnational. The
fluid, multi-scalar geography prompted Kilcullen to
conceptualize insurgencies as dissipative structures
and self-synchronizing swarms, and he turned to the
language of complex systems theory to characterize
their emergent properties. But he also used a more
familiar model to describe the transnational structure
of al-Qaeda as ‘an intricate, ramified web of dependency’,
bound together by networks of friendship and
marriage, mutual obligation and financial transaction.
Seen thus, he claimed, al-Qaeda is ‘a variant on a
traditional Middle Eastern patronage network’ that
functions ‘more like a tribal group [than] a military
organization’.30
This characterization has had extraordinary influence,
and what was originally an analogical model
of ‘the global jihad’ has seeped into general models
of insurgency and assumed a starkly concrete form.
Although the urbanization of insurgency is one of the
cardinal distinctions between classical and contemporary
insurgency – ‘the cover is in the cities’, Kilcullen
wrote, and so are the targets – his commentaries on
counterinsurgency in Iraq have consistently privileged
tribalism. When critics complained that FM 3-24 paid
insufficient attention to religion, for example, Kilcullen’s
response was dismissive: ‘When all
involved are Muslim, kinship trumps
religion’; the ‘key identity drivers’ are
tribal. During the summer of 2007 he
reported widespread Sunni resistance
to al-Qaeda in the province of Anbar,
and explained its tribal origin and
operation. He then propounded ‘the
Baghdad variant’. Although he conceded
that the capital ‘is not tribal as
such’, Kilcullen argued that there are
such close connections between city
and countryside that ‘clan connections,
kinship links and the alliances
they foster still play a key underlying
role.’31 I have no doubt that they
do; but while some military authors
have written about ‘tribal cities’ as a
category apart from the ‘hierarchical cities’ that ‘we
Americans know’ – which is not, I think, Kilcullen’s
intention – it is misleading to treat Baghdad in such
one-dimensional terms. Indeed, in what is probably
the most thoughtful discussion of ‘tribal engagement’
from the US military, Lieutenant-Colonel Michael
Eisenstadt cautioned that ‘it would be a mistake to
overemphasize the role of the tribes or to regard the
tribe as the central organizing principle of Iraqi society
today.’32
Perhaps this simply indicates Kilcullen’s distance
from anthropology, but a close connection between
counterinsurgency and the cultural sciences raises
its own red flags. In a combative series of essays
Montgomery McFate, a cultural anthropologist and a
former AAAS Defense Fellow at the Office of Naval
Research, called on anthropology to set aside its ‘selfflagellation’
– its colonial guilt and its postmodernism
– and reclaim its historical role ‘to consolidate imperial
power at the margins of empire’. In her view, ‘cultural
knowledge and warfare are inextricably bound’, and
counterinsurgency in Afghanistan and Iraq demanded
nothing less than ‘an immediate transformation in
the military conceptual paradigm’ infused by the
discipline ‘invented to support warfighting in the tribal
zone’: anthropology. It is not difficult to see why so
many scholars were riled, but McFate was adamant
that ‘cultural intelligence’ was not a scholastic exercise.
It was important strategically, but it also made a
crucial difference operationally and tactically, so that
the thrust had to be on the production, dissemination
and utilization of ‘adversary cultural knowledge’ on
the front lines. In November 2004 McFate organized
a conference on Adversary Cultural Knowledge
and National Security, sponsored by the Office of
Naval Research and the Defense Advanced Research
Projects Agency (DARPA). ‘The more unconventional
the adversary’, she told the delegates, ‘the more we
need to understand their society and underlying cultural
dynamics.’33 Over the next eighteen months,
McFate’s ideas were transformed into the Human
Terrain System, for which she is currently Senior
Social Science Adviser. The HTS aims to provide field
commanders with a ‘comprehensive cultural information
research system’ – filling the ‘cultural knowledge
void’ – through a visual display of ‘the economic,
ethnic and tribal landscapes, just like the Command
Post of the Future maps the physical terrain’.34
All of these contributions rely on visualizations
of one sort or another. But Lieutenant Colonel John
Nagl, one of the lead contributors to FM 3-24, was
more interested in what the visual displays could
not show: ‘The police captain playing both sides, the
sheikh skimming money from a construction project’,
Nagl asks, ‘What colour are they?’35 The examples are
telling; the cultural turn is never far from a hermeneutics
of suspicion. But Nagl’s question also speaks to
the presumptive intimacy of cultural intelligence. In
one sense, the reliance on visual displays to capture
adversary culture combines optical detachment with
the intrusive intimacy of the biometric systems used by
the US military to anatomize the Iraqi population. But
the cultural turn also implies another sort of intimacy
that extends beyond the compilation of databases to
claim familiarity, understanding and even empathy.
A primer for US forces deploying to the Middle East
emphasizes that cultural awareness involves more than
‘intelligence from three-letter agencies and satellite
photographs’; Scales’s vision of culture-centric warfare
required an ‘intimate knowledge’ of adversary culture;
and Kilcullen defined conflict ethnography as a ‘close
reading’ of local cultures.36 While this ‘rush to the
intimate’, as Stoler calls it, is conditional, forcefully
imposed, and unlikely to be interested in thick description,
it is clear that ‘the ethnographic has become strategic
military terrain’.37 Just like military knowledge
of any other terrain, it has to be taught. ‘The military
spends millions to create urban combat sites designed
to train soldiers how to kill an enemy in cities’, Scales
told Congress. ‘But perhaps equally useful might [be]
urban sites optimized to teach soldiers how to coexist
in a simulated Middle Eastern city.’38
Rescripting Iraq
US troops prepare for deployment by rotating through
Combat Training Centres. The arc of these theatres of
war runs from the United States through Germany to
Jordan and Kuwait, but the main Mission Rehearsal
Exercises are conducted at the Joint Readiness Training
Centre at Fork Polk, Louisiana; the National Training
Centre at Fort Irwin, California; and the US Marine
Corps Air Ground Combat Training Centre at Twentynine
Palms, California. Each includes prefabricated
settlements to train troops in urban operations. In
contrast to DiMarco’s concern with cultural morphology,
there is little attempt at similitude. The same
physical structures serve for Afghanistan and Iraq,
as though the two are interchangeable, and the buildings
are rudimentary approximations. One journalist
described ‘Wadi al Sahara’ at Twentynine Palms as ‘an
impressionist painting’. From the surrounding hills it
could be mistaken for part of Basra or Fallujah, but
‘a walk through its dusty streets shows it to be only a
vast collection of shipping containers’.39 This too has
performative consequences. Shipping containers are
an improvement on poker chips and Lego bricks, but
reducing living spaces to metal boxes and studio flats
conveys a silent message about the sort of people who
live in them.
The focus at all the training centres is on interactive
realism, and the cultural turn has transformed the
terms of engagement. In the early stages of the ‘war on
terror’, the emphasis was on air strikes and ambushes,
and on state-of-the-art special effects that drew on the
visual and pyrotechnic skills of Hollywood and themepark
designers. Exercises still include kinetic operations,
though these now focus on combating IEDs and
suicide bombings, but the main objective is no longer
scoring kills but ‘gaining the trust of the locals’. More
than 1,000 Civilian Role Players are now on call at
Fort Polk alone, including 250 Arabic speakers, many
of them recruited from the Iraqi diaspora, who play
community leaders, police chiefs, clerics, shopkeepers,
aid workers and journalists. New scenarios require
troops to understand the meaning of cultural transactions
and to conduct negotiations with local people.
Careful tallies are kept of promises made and fulfilled
by US commanders, and the immediate consequences
of civilian casualties are dramatized in depth. Mock
newscasts by teams representing CNN and Al Jazeera
remind troops that their actions can have far-reaching
consequences. ‘It is no longer close in and destroy the
enemy’, one Marine officer explained: ‘We have to
build relationships with Iraqis in the street.’40
These Mission Rehearsal Exercises have become
increasingly expensive and they pose formidable logistical
problems. Yet, for all their size and complexity,
they cannot convey the scale of operations in a city like
Baghdad; and, precisely because they are conceived on
the grand scale, it is difficult to inculcate the face-toface
sensibility on which the cultural turn relies. For
these reasons, the military has become increasingly
invested in computer simulations and videogames.
Remodelling Iraq
Although videogames are also used to train for kinetic
operations, there has been a major effort to devise
‘first-person thinker’ games that model non-kinetic
operations. In parallel with the introduction of Civilian
Role Players to Mission Rehearsal Exercises, the
Pentagon’s cyber-cities have been peopled too. The first
attempts to model civilians treated them as aggregations.
Computer-generated crowd federates animated
the city as a series of physical trajectories and collective
behaviours (‘flocking’, ‘path following’), but this
was a danse macabre that conveyed little sense of
the city as a space of meaning, value and transaction.
MetaVR has introduced highly realistic 3D crowd
animations into its Virtual Reality Scene Generator,
but these are typically part of the scene and provide
few opportunities for interaction. More significant
are those simulations that attempt to incorporate the
transactional intimacy of the cultural turn by using
Civilian Role Players in Massively MultiPlayer Online
Games or by using Artificial Intelligence to model
cultural interactions.
Forterra Systems produced the first closed virtual
world for the US military in 2004 to simulate checkpoint
operations in 1 square kilometre of a geotypical
Baghdad. Avatars represent American troops, insurgents,
Iraqi police and Iraqi civilians, all played by
role-players who log on from remote stations, including
Arabic-speaking Civilian Role Players from Fort Irwin.
Interactions are unscripted, and players communicate
through speech, text, facial expressions and gestures.
A principal investigator explained: ‘They will learn, if
a woman comes up to a checkpoint and she has a baby
and a bag, here’s how you handle it.’ Forterra has also
developed an enhanced suite of scenarios as part of
its Asymmetric Warfare–Virtual Training Technology.
These require troops to negotiate with a community
leader to improve the delivery of food and medical
supplies, and ‘to establish rapport with shoppers in a
Baghdad market, only to confront angry civilians as
well as insurgents who chose to launch an attack with
an IED and small arms.’ Media coverage consistently
emphasizes the non-kinetic priorities of the training:
‘AW–VTT is more about social interactions than firefights’,
for example, or ‘Forterra creates sandboxes
where people learn to interact.’41
The University of Southern California’s Institute for
Creative Technologies has spearheaded the application
of Artificial Intelligence to replicate military–civilian
interactions. These simulations mimic the closeness
and intimacy that is the fulcrum of the cultural turn
in three ways. First, they are highly immersive: ICT
claims to transport (even to ‘teleport’) participants
‘experientially’ to its virtual worlds. When ICT first
released Every Soldier a Sensor Simulation (ES3), for
example, it was a web-delivered patrol-training game
in which the player navigates a three-dimensional
neighbourhood modelled on Sadr City, and has to read
the signs and react appropriately to people, including
civilians, security personnel, NGOs and insurgents.
The objective is to develop situational awareness and
to collect actionable intelligence measured by an
Information Operations score. Soon after its release,
however, ES3 was integrated with a platform that
uses a helmet-mounted display with a motion tracker
system ‘to provide a high performance, immersive
environment that enables soldiers to move naturally
in a 360-degree environment with spatial 3D audio
and the ability to interact with their environment in a
manner that is much closer to reality than a desktop
system.’42 The immersive possibilities have been taken
still further with experiments in ‘mixed’ reality. ICT’s
FlatWorld integrates digital flats – large rear-projection
screens that use digital graphics to produce the interior
of a building, a view to the outside, or an exterior
– with physical objects like tables, doors and windows,
and immersive audio, lighting and smell. Players can
walk or run through these simulated rooms, buildings
and streets, without any helmet-mounted display,
and move ‘seamlessly’ between physical and virtual
worlds. It is also possible to project ICT’s 3D Virtual
Humans onto the flats and have them engage players in
dialogue. These simulations mount a renewed assault
on optical detachment; as Leopard argues, FlatWorld
and its Virtual Humans (who even seem to breathe)
actively interpellate players, entreating them to respond
in particular, engaged ways to the situations in which
they are immersed.43
Second, these virtual worlds are often local, even
domestic. Military operations are staged in the places
of everyday life, not in an abstracted battle-space but
in homes, neighbourhoods and clinics, and they require
close, personal interaction with individuals, ‘face work’
that involves learning to read gestures and expressions.
Tactical Iraqi, for example, was developed at USC’s
Information Sciences Institute to provide troops with
the language skills and cultural knowledge necessary
to accomplish specific tasks. The player is a US Army
sergeant who must find a community leader who can
help locate a source of bricks so that his platoon
can rebuild a girls’ school damaged in a firefight
with fedayeen. The player interacts with adults and
children and, if successful, navigates his way from
public to private space.44 In an ICT simulation, the
player is a US Army captain who must negotiate with
two full-body avatars, a Spanish doctor who works
for a medical relief organization and an Iraqi village
elder, to persuade them to move a clinic to a safer
location.45
Third, Tactical Iraqi’s Social Puppets and ICT’s
Virtual Humans invoke the inter-personal by making
trust central to cross-cultural interaction. In Tactical
Iraqi, as Losh puts it, ‘trust is both the precondition of
play and the currency of the game’. If the sergeant succeeds
in gaining the trust of the local people, measured
by a ‘trust-meter’, they will cooperate and give him the
answers he needs to advance in the game. A crucial
part of doing so is observing the social formularies and
protocols that establish the sergeant’s knowledge of
and respect for Iraqi culture.46 In ICT’s clinic scenario,
trust is a function of shared goals, believable claims
and, again, ritual politeness. In a model dialogue,
the clash between combat operations and the work
of the NGO is made clear from the beginning. The
doctor tells the captain: ‘This conflict is madness, it
is killing people!’ When the captain suggests ‘it will
be a problem to stay here’, the doctor replies: ‘You are
the problem, your bombs are killing these people.’ As
the dialogue develops, non-verbal behaviour changes to
mirror the progress of negotiations. As in the Mission
Rehearsal Exercises, promises made must be ones that
can reasonably be kept: ‘The doctor is unlikely to be
swayed by an offer of aid if he does not believe the
captain can and will fulfil his commitments.’47
The cultural (re)turn
These developments represent significant departures
from reductions of the city to target and terrain, and
the cultural turn has been advertised as a ‘counterrevolution’
in military affairs. But there are three
continuities with its predecessors. First, the cultural
turn is consistent with the neoliberal armature of
late modern war in opening up new opportunities for
private contractors. Revising pre-deployment training
has involved extensive outsourcing. Cubic Applications
Inc., for example, has been the contractor for support
services for Mission Rehearsal Exercises at Fort Polk
since October 2001, involving 1,500 full- and parttime
employees for instrumentation, special effects
and role players. Its contract, valued at $375 million,
expired in 2007 and was renewed for the next ten
years for $468 million. Another company, Strategic
Operations, provides support services at Twentynine
Palms, and has trained over 55,000 Marines at its own
facility in San Diego.48 Similarly, the Pentagon has
preferred to leverage commercial videogames and to
collaborate with engineering and software companies,
videogames companies and the academy. The ICT
was established in 1999 to develop advanced military
simulations with a multi-year, $45 million US Army
contract, which was renewed in 2004 for another five
years for $100 million. In 2003 DARPA funded the
development of Tactical Iraqi at the Information Sciences
Institute, and in 2005 the project was spun off
into a new private-sector company. Forterra also had
its origins in DARPA sponsorship, in a panel to investigate
Massively Multiplayer Online games in 2003,
and it too was spun off from its parent in 2005. In
2007 Forterra recruited the Chief Technology Officer
of the US Army Program Executive Office for Simulation,
Training and Instrumentation to head its new
National Security Division. These examples could be
multiplied many times over, and the connections within
the military–industry media–entertainment complex
have become ever more intricate: but it is clear that
the martialization of culture marches in lockstep with
its commodification.49
The cultural turn is also consistent with the Orientalism
that has underwritten the ‘war on terror’ since its
inception. In its classical form, Orientalism constructs
the Orient as a space of the exotic
and the bizarre, the monstrous and
the pathological – what Said called
‘a living tableau of queerness’ – and
then summons it as a space to be disciplined
through the forceful imposition
of the order that it is presumed to lack:
‘framed by the classroom, the criminal
court, the prison, the illustrated
manual’. American interventions in
Afghanistan and Iraq are paradigmatic
cases of a martial Orientalism; in fact,
Davis describes the Pentagon’s vision
of urban warfare as ‘the highest stage
of Orientalism’.50 Although the cultural
turn is supposed to soften these
dispositions – part of its purpose is
to displace the monstrous if not the
pathological – it remains an inherently disciplinary
programme (and is, in my view, part of a more general
bio-political project).51
The Orientalist cast of the cultural turn is strengthened
by its constant citation of T.E. Lawrence. The title
of Nagl’s book on counterinsurgency Learning to Eat
Soup with a Knife, is taken from Lawrence’s Seven
Pillars of Wisdom, and I doubt that it is a coincidence
that the Human Terrain System is based on ‘seven
pillars’. Its lead authors describe Lawrence’s writings
as ‘standard reading for those searching for answers
to the current insurgencies’, and the pre-deployment
primer dutifully reprints Lawrence’s ‘27 Articles’.
Kilcullen’s seminal memorandum was entitled ‘28
Articles’, and his admiration for, even identification
with, Lawrence could not be plainer. No army will ever
have ‘more than a small number of individuals’ with
a gift for ‘cultural leverage’, he declared, mavericks
‘in the mould of Lawrence’.52 Lawrence is a totemic
figure, a powerful representation of a close encounter
with an other who remains obdurately Other. But
his talismanic invocation also repeats the classical
Orientalist gesture of rendering ‘the Orient’ timeless:
calling on Lawrence to make sense of modern Iraq
is little different from expecting Mark Twain to be a
reliable guide to twenty-first-century America. And
yet the cultural turn places America
outside history too, because there is
little recognition of the part that its
previous interventions in the Middle
East play in provoking opposition
and resistance. In Tactical Iraqi,
Losh emphasizes that the avatars are
‘incapable of speech acts that are
not scripted by the US military’ and
cannot ask awkward questions about US foreign policy
or military operations. Similarly, the model dialogues
in ICT’s clinic scenario acknowledge American violence
in the present (‘Your bombs are killing these
people’) but not the long shadows cast over cultural
memory by American violence in the past.53 Those
antecedents, which spiral through the constitution of
the colonial present, are obliquely present in a second
citational figure haunting the intellectual landscape of
contemporary counterinsurgency. For Galula’s Counterinsurgency
Warfare: Theory and Practice was based
on his experience as a French officer during the ‘pacification’
of Algeria.
Finally, the cultural turn continues the exorbitation
of cultural difference that is at the heart of the ‘war
on terror’. There is little room for an Arab modern in
many of its versions – hence the ‘traditional city’ and
‘tribal society’ – because Muslims or Arabs opposed
to US foreign policy and its military adventurism are
supposed to be outside and opposed to the modern.
The cultural turn acknowledges that there are cultural
practices and values to be understood, but locates
them in a completely separate space. Perhaps not
surprisingly, the sense of alien estrangement is most
vividly conveyed in Virtual Reality. Here is the project
director of FlatWorld explaining its versatility:
‘In the morning you could be training in Baghdad,
and in the afternoon you could be in Korea,’ she
says. Or on Mars. One moment, the windows of
FlatWorld look over a simulacrum of the Iraqi
desert; when [she] dials in stereoscopic images from
Pathfinder, the flood plain of Ares Vallis extends
to the red horizon. … Suddenly a translucent 3-D
rendering of a robot walks into the room, pauses
in front of me, and walks back out. When a more
sophisticated version of this 3-D projection is fortified
with artificial intelligence and bathed in …
virtual lighting, the mechanical invader will become
a Fedayeen soldier.54
The emphasis on cultural difference – the attempt
to hold the Other at a distance while claiming to cross
the interpretative divide – produces a diagram in which
violence has its origins in ‘their’ space, which the
cultural turn endlessly partitions through its obsessive
preoccupation with ethno-sectarian division, while
the impulse to understand is confined to ‘our’ space,
which is constructed as open, unitary and generous: the
source of a hermeneutic invitation that can never be
reciprocated. ‘That a twenty-first century colonization
can be reduced to a matter of cross-cultural communication’,
Vivienne Jabri argues, ‘is itself testimony to
the de-politicization of war, invasion and resistance to
occupation.’55 This effect depends on the production of
a public and is, of course, profoundly political.
Therapeutic discourse and the production of a public
The cultural turn has been remarkably public. Countless
articles have described the new Mission Rehearsal
Exercises, videogames and simulations; clips are available
on the websites of news media, companies like
MetaVR and Forterra, and YouTube. When FM 3-24
was posted on the web it was downloaded two million
times in the first two months, and the paperback edition
published by Chicago University Press became an
Amazon bestseller. Some of its lead authors made a
round of television appearances: Nagl on John Stewart,
Kilcullen and then McFate on Charlie Rose. This
publicness is, in part, a response to the mediatization
of late modern war, and armies of democratic states
should explain themselves to the public to whom they
are accountable. But this carefully staged space of constructed
visibility is also always a space of constructed
invisibility. And what has been made to disappear,
strangely, is the conduct of the war.
The cultural turn has not replaced enframings of the
city as target and terrain, but it has deflected attention
from the continuation of kinetic operations. The Air
Force has been highly critical of the relegation of air
power in the new counterinsurgency doctrine. The
commander of the USAF Doctrine Center complained
that FM 3-24 reflected ‘a very two-dimensional view’
of war and involved ‘too much hand wringing over the
potential for collateral damage’.56 While the opportunities
for cultural nuance are limited at 60,000 feet and
a range of 7,000 miles, the objection is misleading.
For the cultural turn is designed to yield actionable
intelligence – hence the Human Terrain System and
Every Soldier a Sensor Simulation – and Petraeus
himself acknowledges that late modern war is a hybrid
that includes air strikes. In fact, the air war has
intensified since the end of major combat operations,
and although this has been under-reported in the
mainstream media, air strikes increased significantly
between 2006 and 2007 in both Afghanistan and Iraq.
Even the spare summary shown in the accompanying
table is a considerable understatement, because
‘major munitions dropped’ exclude 20/30 mm cannon
and rockets. The 30 mm family of ammunition was
developed for Apache helicopter air-to-ground missions,
and the close air support A-10 Thunderbolt
fighter was designed around the Avenger gun system,
which fires an alternating mix of 30 mm high explosive
and armour-piercing incendiary rounds with a highdensity
penetrator of depleted uranium. These are
not rubber bullets.57 Indeed, Kilcullen concedes that
‘there is always a lot of killing, one way or another’
in counterinsurgency, and on the most conservative
estimate – body counts are a battlespace of their own
– non-combatant deaths caused directly by US military
action in Afghanistan and Iraq increased by 70 per cent
between 2006 and 2007.58 FM 3-24 ‘doesn’t say that
the best weapons don’t shoot’, Petraeus reminded a
bemused reporter, ‘it says sometimes the best weapons
don’t shoot’. And, as he went on to insist, ‘sometimes
the best weapons do shoot.’59 Evidently more often
than one might think.
The cultural turn also deflects attention from the
role of military occupation in provoking violence. The
new doctrine consistently refers to the military acting
in support of the ‘Host Nation’ (HN), as though war,
occupation and counterinsurgency were events in some
deadly Olympic Games. The circumstances in which
the United States invaded Afghanistan and Iraq hardly
correspond to Derrida’s unconditional hospitality and
yet, far from acknowledging the conditional sovereignty
of these states, the doctrine advertises itself as
intrinsically therapeutic. Counterinsurgency’s image as
‘armed social work’ is driven home – literally so – by
simulated missions like rebuilding a girls’ school or
moving a medical clinic. FM 3-24 describes the three
stages of counterinsurgency in medicalized terms that
are congruent with the biopolitical project of which
it is a part:
- ‘Stop the bleeding’: ‘similar to emergency first aid
for the patient. The goal is to protect the population,
break the insurgents’ initiative and set the conditions
for further engagement.’
- ‘Inpatient care – recovery’: ‘Efforts aimed at
assisting the patient through long-term recovery
or restoration of health – which in this case means
achieving stability … through providing security,
expanding effective governance, providing essential
services and achieving incremental success in
meeting public expectations.’
- ‘Outpatient care – movement to self-sufficiency’:
‘expansion of stability operations across contexts
regions, ideally using HN forces.’60
But the cultural turn is therapeutic in an altogether different
sense, through the weight its public presentation
has placed on doctrine and training. The US Army
defines military doctrine as ‘a common language and
a common understanding of how Army forces conduct
operations’, and public discussion of FM 3-24 has
directed attention to the normative construction of
military operations in ways that have foreclosed questions
about their practice. This has been compounded
by media coverage of the new Mission Rehearsal
Exercises, videogames and simulations in which the
distinction between the virtual and the real has been
consistently blurred. Report after report begins with a
vivid description of military operations that is interrupted
by variations on the same cut-line: ‘Only this
isn’t Iraq; it’s Fort Polk/Fort Irwin/Virtual Iraq.’ The
implication is that the hyperrealism of the simulation
mimics the conduct of the war: we are in another
FlatWorld, moving seamlessly from the virtual to the
real, and encouraged to mistake the one for the other.
The joint focus on doctrine and training, the normative
and the virtual, is an invitation to step through the
back of the wardrobe into a martial Narnia where the
American military consistently follows the rules and
intervenes for the greater good. Whatever the practical
efficacy – or otherwise61 – of the new measures,
there can be little doubt that the rhetoric that underwrites
their public presentation is therapeutic for the
American public. It sends the strong message that the
military has learned from Abu Ghraib and the running
battles over the treatment and torture of prisoners. It
enables the public to participate in what Losh calls ‘the
“rhetoric of walking” in these virtual Iraqs’ in order
to witness putative solutions ‘to persistent and perhaps
intransigent problems in the theatre of battle.’62 And,
as the back cover of the Chicago edition of FM 3-24
notes, it represents ‘an attempt by our military to
redefine itself’.
The American military is not only redefined but also
repositioned as an innocent and virtuous bystander.
Sarah Sewall from the Carr Centre, who was instrumental
in the review of the draft of FM 3-24, indicts the
Iraqi government (among whose failings she lists sectarianism,
fecklessness and corruption) and the Bush
administration (about which one might say the same),
while absolving the culturally aware and ethically
driven US military. ‘While the administration gambles
away civil liberties at home and abandons human rights
abroad’, she declares, ‘the US military has recommitted
itself to protecting the rights of foreign citizens of all
nationalities and faiths.’63 The long-term solution to
insurgency must be political rather than military, as the
new doctrine emphasizes, but the cultural turn places so
much emphasis on cultural difference and division that
the multidimensional violence in Iraq is reduced to an
ethno-sectarian conflict from which the United States
is causally absent. Many commentators have concluded
that the American military’s new reserves of cultural
tact and ethical sensitivity mean that the responsibility
for continuing violence lies with the Iraqis alone, a
logic measured by the distance from Newsweek’s cover
of 15 October 2001 – ‘Why they hate us’ – to Time’s
cover of 5 March 2007: ‘Why they hate each other’.
The locus of the problem remains the same (‘them’), but
Time removes ‘us’ (US?) from the frame altogether.
This is thoroughly fraudulent. The very presence
of American troops and private military contractors
is a provocation to violence, although the focus
on ethno-sectarian killings distracts attention from
deaths directly attributable to American military and
paramilitary action, and the American political and
military apparatus has been directly implicated in a
process of sectarian involution. In a typically colonialist
gesture, the Bush administration reactivated and
institutionalized sectarian divisions in the political
constitution of its ‘new Iraq’, and American military
commanders have cut deals with local militias to
buy a precarious peace that entrenches those divisions.
The diminution in ethno-sectarian violence that
started in the closing months of 2007 is inseparable
from the ethnic cleansing that preceded it and that is
memorialized with visceral clarity in the blast-walled
fiefdoms of Baghdad.64 There are additional reasons
for the diminution in ethno-sectarian violence, including
a fragile ceasefire with the Mahdi Army, but, for
all its newfound cultural awareness, the military is
markedly reluctant to acknowledge the impact of the
violent recomposition of Baghdad on its body counts.65
Instead, the public version of events focuses on the new
counterinsurgency policy, ‘a belated emergency triage’,
according to reporter Jon Lee Anderson, which artfully
reinforces the therapeutic effects of the cultural
turn.66
Late modern war and the colonial present
In one of his less delphic observations as Secretary
of Defense, Donald Rumsfeld is supposed to have
said that ‘death tends to encourage a depressing view
of war’. So it does, which is why representations of
war as waged by America and its allies have become
aestheticized and sanitized. This is a general diagnostic
of modernity, where death is no longer seen
as part of life, as in other cultural and social formations,
but is sequestered in screened and medicalized
spaces. This reaches its apotheosis in contemporary
war, where an enterprise expressly devoted to killing
magically proceeds without death. The cultural turn
is another modality of the re-enchantment of war.67
It reintroduces corporeality to war – cyber-cities are
re-peopled, Virtual Humans made to breathe – even as
it snuffs out mortality. If the ‘virtual citizen-soldier’
is produced within the grid of the military–industry
media–entertainment complex, as Stahl suggests, the
enlistment of the ‘arts’ academy through the cultural
turn provides this spectral figure with a dress
uniform decked out in the colours of the humanities
and humanitarianism. Just as the global North justifies
its interventions in the global South by appealing to
‘military humanism’, so the cultural turn legitimates
its conduct of these new wars.68
This should surprise nobody. It is thirty years
since Said’s critique of Orientalism drew attention
to the close connections between culture and power
and, as Eyal Weizman has reminded us, ‘cases of
colonial powers seeking to justify themselves with
the rhetoric of improvement, civility and reform are
almost the constant of colonial history’.69 Those claims
were self-serving, to be sure, and behind its genteel
facade colonialism routinely resorted to exemplary
violence as an assertion of sovereign power. So, too,
the cultural turn not only recentres counterinsurgency
on the population at large; it also refines the kill-chain.
It does more than this, however, and is more than an
alibi. Refusing the reduction of enemy space to empty
space, rejecting the dehumanization of adversaries,
rehabilitating the concept of the civilian: these are all
crucial ways to limit the horrors of war. But it is a
measure of how far we have fallen that they count as
major advances.
Stahl’s virtual citizen-soldier is a hybrid that blurs
the distinction between ‘the political role of the citizen
and the apolitical role of the soldier’ – the one asking
questions, the other following orders – to foreclose
the space of public deliberation. Stahl argues that its
production is part of the depoliticization of the public
sphere, or, more accurately, ‘a reprogramming of the
citizen subject’ in accordance with the logics of late
modern war. This is a compelling thesis but, as Stahl
knows very well, ‘reprogramming’ is mercifully not
axiomatic and can be interrupted, even subverted, by
asking awkward questions.70 The cultural turn is not
confined to cyberspace, but the public projection of
its hybrid humanism is directed at the same dismal
vanishing point of politics. In a depressing little hurrah
for the martialization of culture, Jager demands that
scholars choose between ‘doing nothing’ (and ‘leaving
the fighting to the military’) and censuring those who
‘do something’. But this is a false choice that evades
the critical responsibility to question what that ‘something’
is and what that ‘something’ does.71 Even on
Jager’s own diminished terms, a partisan appropriation
of the cultural sciences that refuses the reflexivity of
the return gaze, treats culture as inert and ignores the
relations of power involved in all cultural forms and
practices is unlikely to provide much insight into the
conduct of war. Neither, more importantly, will it be
of any help in the search for peace. President Bush
may not know the difference between the two – ‘When
we talk about war’, he once pronounced, ‘we’re really
taking about peace’72 – but for this very reason cultural
awareness cannot be confined to the academy or the
military. It needs to spiral through the public sphere
and inform public debate and public policy. For only
then can those awkward questions can be asked of our
masters of war. As Stoler suggests, ‘While government
sights are set on “the enemy”, ours might be set on
them and how this rush to the intimate structures new
sites of imperial governance.’73 I hope this essay might
be read as a modest contribution to that protect.
Notes
1. George Packer, The Assassins’ Gate: America in Iraq,
Faber & Faber, London, 2007.
2. George Packer, ‘The Lessons of Tel Afar’, New Yorker,
10 April 2006; ‘Knowing the Enemy’, New Yorker, 18
December 2006.
3. US Army Field Manual 3–24: Counterinsurgency (December
2006) § 1–80, 1–125, 1–149, 3–38, 5–103, 7–22,
7–42, A-45, D-14.
4. Thomas Ricks, ‘Officers with PhDs Advising War Effort’,
Washington Post, 5 February 2007; ‘After Smart Weapons,
Smart Soldiers’, Economist, 25 October 2007.
5. Tom Hayden, ‘Harvard’s Humanitarian Hawks’, The
Nation, 14 July 2007.
6. See http://concerned.anthropologists.googlepages.com.
7. Noah Shachtman, ‘Army Social Scientists Calm Afghanistan,
Make Enemies at Home’, Danger Room, 29 November
2007, http://blog.wired.com/defense. This is not
to discount the anthropological critique: see David Price,
‘Pilfered Scholarship Devastates General Petraeus’s
Counterinsurgency
Manual’, Counterpunch, 30 October
2007; David Price, ‘Enabling the Kill-chain’, Chronicle
of Higher Education, 30 November 2007; Roberto
Gonzalez, ‘Towards Mercenary Anthropology? US
Counterinsurgency Field Manual 3–24 and the Military-
Anthropology Complex’, Anthropology Today, vol. 23,
no. 3, 2007.
8. Colin Kahl, ‘COIN of the Realm’, Foreign Affairs,
November/December 2007.
9. Cf. Patrick Porter, ‘Good Anthropology, Bad History:
The Cultural Turn in Studying War’, Parameters, vol.
37, no. 2, 2007, pp. 45–58.
10. Jennifer Taw and Bruce Hoffman, The Urbanization of
Insurgency: The Potential Challenge to US Army Operations,
RAND Corporation, Santa Monica CA, 1994;
Stephen Graham, ‘War and the City’, New Left Review
44, 2007, pp. 121–32; 121. Cf. Ashley Dawson, ‘Combat
in Hell’, Social Text, vol. 25, no. 2, 2007, pp. 169–80,
who notes that Pentagon representations of the ‘urbanization
of warfare’ as a ‘calculated strategic ploy’ by
insurgents and others ignore the political, economic and
cultural formations that propel urbanization in the global
South. So they do; but the more recent ‘cultural turn’
does incorporate those structural templates – though its
analysis of them remains instrumental – and this makes
a critique all the more urgent.
11. Nick Cullaher, ‘Bombing at the Speed of Thought:
Intelligence in the Coming Age of Cyberwar’, Intelligence
and National Security 18, 2003, pp. 141–54;
Chad Harris, ‘The Omniscient Eye: Satellite Imagery,
“Battlespace
Awareness” and the Structures of the Imperial
Gaze’, Surveillance and Society 4, 2006, p. 114.
12. Adam Herbert, ‘Compressing the Kill Chain’, Air Force
Magazine 86, 2003; Samuel Weber, Targets of Opportunity:
On the Militarization of Thinking, Fordham University
Press, New York, 2005.
13. Robert Kaplan, ‘Hunting the Taliban in Las Vegas’,
Atlantic Monthly, September 2006.
14. Rey Chow, ‘The Age of the World Target: Atomic
Bombs, Alterity, Area Studies’, in The Age of the World
Target: Self-referentiality in War, Theory and Comparative
Work, Duke University Press, Durham NC, 2006,
pp. 25–43; Derek Gregory, ‘“In Another Time Zone,
the Bombs Fall Unsafely”: Targets, Civilians and Late
Modern War’, Arab World Geographer, vol. 9, no. 2,
2006, pp. 88–111.
15. Paul McLeary, ‘Digital Recon’, Defense Technology
International, December 2007, p. 20.
16. US Army Field Manual 3–06: Urban Operations (October
2006), Figure 2-2.
17. Noah Shachtman, ‘How Technology Almost Lost the
War’, Wired, vol. 15, no. 12, 2007; Caroline Croser,
‘Networking Security in the Space of the City: Eventful
Battlespaces and the Contingency of the Encounter’,
Theory and Event, vol. 10, no. 2, 2007.
18. Fadel al-Badrani, ‘US Bombards Fallujah Bastion’, The
Age, 7 November 2004; Ann Barnard, ‘Inside Fallujah’s
War’, Boston Globe, 28 November 2004.
19. John Pickles, A History of Spaces, Routledge, London,
2004, p. 93.
20. Barnard, ‘Inside Fallujah’s War’.
21. Rebecca Grant, ‘The Fallujah Model’, Air Force Magazine,
February 2005, pp. 48–53; ‘Operation Dawn: Al
Fajr; Brief Comments on Air Power in Urban Warfare’,
Talking Proud, 28 April 2005, www.talkingproud.us/
Military042805D.html.
22. Ricks, ‘Officers with PhDs’.
23. Herfried Münkler, The New Wars, Polity, Cambridge,
2005; Mary Kaldor, New and Old Wars: Organized
Violence in a Global Era, 2nd edn, Polity, Cambridge,
2006.
24. James Corum, ‘Rethinking US Army Counterinsurgency
Doctrine’, Contemporary Security Policy 28, 2007, pp.
128–9; Beatrice Heuser, ‘The Cultural Revolution in
Counter-insurgency’, Journal of Strategic Studies 30,
2007, p. 156.
25. Statement of Major General Robert Scales before the
House Armed Services Committee, 15 July 2004; MG
Robert Scales, ‘Culture-centric Warfare’, Proceedings
of the Naval Institute, October 2004.
26. LTC Louis DiMarco, ‘Traditions, Changes and Challenges:
Military Operations and the Middle Eastern
City’, Global War on Terrorism Occasional Paper 1,
2004, Combat Studies Institute, US Army Combined
Arms Center.
27. Ibid., pp. 53, 60.
28. MG Peter Chiarelli and Major Patrick Michaelis, ‘Winning
the Peace: The Requirement for Full-spectrum
Operations’, Military Review, July–August 2005, pp.
4–17; Patrecia Hollis, ‘The Ist Cav in Baghdad: Counterinsurgency
EBO in Dense Urban Terrain’, Field Artillery,
September–October 2005, pp. 3–8; Croser, ‘Networking
Security’.
29. David Kilcullen, ‘Twenty-Eight Articles: Fundamentals
of Company-level Counterinsurgency’, Military Review,
May–June 2006, pp. 103–8. This was first circulated as
an email, and republished in modified form as Appendix
A to FM 3-24.
30. David Kilcullen, ‘Countering Global Insurgency’, Journal
of Strategic Studies 28, 2005, pp. 597–617; ‘Counterinsurgency
Redux’, Survival: Global Politics and Strategy
48, 2006, pp. 111–30; ‘Counterinsurgency in Iraq:
Theory and Practice, 2007’, Seminar at the US Marine
Corps Base, Quantico VA, September 2007, www.smallwarsjournal.
com/blog/2007/10/coin-seminar-summaryreport.
31. David Kilcullen, ‘Religion and Insurgency’ and ‘Anatomy
of a Tribal Revolt’, www.smallwarsjournal.com/
blog, 12 May 2007 and 29 August 2007.
32. Ralph Peters, ‘The Human Terrain of Urban Operations’,
Parameters 30, 2000, pp. 4–12; David Allen, ‘The Trembling
Balance: Peacekeeping in the Tribal City’, Defence
Studies 3, 2003, pp. 83–101; LTC Michael Eisenstadt,
‘Tribal Engagement: Lessons Learned’, Military Review,
September–October 2007, pp. 16–31.
33. Montgomery McFate, ‘Anthropology and Counterinsurgency:
The Strange Story of Their Curious Relationship’,
Military Review, March–April 2005, pp. 24–38;
‘The Military Utility of Understanding Adversary Culture’,
Joint Force Quarterly 38, 2005, pp. 42–8; Montgomery
McFate and Andrea Jackson, ‘An Organizational
Solution for DOD’s Cultural Knowledge Needs’, Military
Review, July–August 2005, pp. 18–21.
34. Jacob Kipp, Lester Grau, Karl Prinslow and Don
Smith, ‘The Human Terrain System: A CORDS for
the 21st Century’, Military Review, September–October
2006, pp. 8–15; Shachtman, ‘Technology’. The CORDS
(Civil Operations and Revolutionary Development Support)
programme was developed during the Vietnam
War ‘to gather human and cultural intelligence and to
develop economic and social programs’. It was coupled
to the Phoenix Program that gathered data to
target tens of thousands of people for ‘neutralization’:
Roberto Gonzalez, ‘Human Terrain: Past, Present and
Future Applications’, Anthropology Today 24, 2008, pp.
21–6.
35. Shachtman, ‘Technology’.
36. LTC William Wunderle, Through the Lens of Cultural
Awareness: A Primer for US Armed Forces Deploying
to Arab and Middle Eastern Countries, Combat
Studies Institute Press, Fort Leavenworth KS, 2007, p.
3; Scales, ‘Statement’, p. 8; Kilcullen, ‘Religion and
Insurgency’.
37. Ann Laura Stoler with David Bond, ‘Refractions off
Empire: Untimely Comparisons in Harsh Times’, Radical
History Review 95, 2006, p. 98.
38. Scales, ‘Statement’, p. 8.
39. Jesse Hamilton, ‘Battle-har dened in California’, Hartford
Courant, 12 March 2006.
40. Dexter Filkins and John Burns, ‘Mock Iraqi Villages in
Mojave Prepare Troops for Battle’, New York Times, 1
May 2006; Wells Tower, ‘Letter from Talatha: Under
the God Gun’, Harper’s Magazine, January 2006;
Vince Beiser, ‘Baghdad, USA’, Wired, vol. 14, no. 6,
June 2006; Guy Rez, ‘Simulated City Preps Marines
for Reality of Iraq’, National Public Radio, 13 April
2007.
41. Michelle Mayo, Michael Singer and Laura Kusumoto,
‘Massively MultiPlayer (MMP) Environments for Asymmetric
Warfare’, Journal of Defense Modelling and Simulation
3, 2006, pp. 155–66; Ann Laurent, ‘Virtually
There’, Government Executive.com, 17 October 2007;
Michael Peck, ‘Gaming Hearts and Minds’, Defense
Technology International, November 2007, p. 14.
42. Dan Ray, ‘Using Game Technology for ES2 Simulation
Training’, Simulation Operations Quarterly, Winter
2005; Robert Ackerman, ‘Army Teaches Soldiers
New Intelligence Gathering Role’, Signal, April 2005;
Michael Peck, ‘Army Game Strives to Turn Soldiers
into Sensors’, National Defense Magazine, July 2005;
Quantum3D press release, 3 October 2005.
43. http://ict.usc.edu/projects/flatworld; Dan Leopard,
‘Micro-ethnographies of the Screen: FlatyWorld’,
FlowTV: A Critical Forum on Television and Media
Culture 3, December 2005, http://flowtv.org.
44. www.tacticallanguage.com.
45. Patrick Kenny, Arno Hartholt, Jonathan Gratch, William
Swartout, David Traum, Stacy Marsella and Diane Piepol, ‘Building Interactive Virtual Humans for Training
Environments’, Interservice/Industry Training, Simulation
and Education Conference, Orlando FL, 2007;
Patrick Kenny, Arno Hartholt, Jonathan Gratch, David
Traum, Stacy Marsella and Bill Swartout, ‘The More
the Merrier: Multi-party Negotiation with Virtual Humans’,
Association for the Advancement of Artificial
Intelligence Conference, Vancouver 2007, http://ict.usc.
edu/projects/integrated_virtual_humans/C40.
46. Elizabeth Losh, ‘In Country with Tactical Iraqi: Trust,
Identity and Language Learning in a Military Video
Game’, Digital Experience: Proceedings of the Digital
Arts and Culture Conference, Copenhagen, 2005, pp.
69–78.
47. Mark Core, David Traum, H. Chad Lane, William
Swartout,
Jonathan Gratch, Michael van Lent and Stacy
Marsella, ‘Teaching Negotiation Skills through Practice
and Reflection with Virtual Humans’, Simulation 82,
2006, pp. 688, 691.
48. See Gidget Fuentes, ‘War’s Reality Show’, Training and
Simulation Journal, 27 August 2007. There is a vast
shadow army of 180,000 private military contractors in
Iraq too, and some of them are making a cultural turn
(of sorts). Blackwater offers a Language School ‘intended
to arm the student with the language and cultural
knowledge essential to survival in the Middle East’. Its
forty-hour, five-day course is ‘a survival course in the
target language’ (either Iraqi Arabic or Pashto/Dari). The
language of ‘targets’ and ‘survival’ is indicative. Day 1
includes ‘Important expressions; Greetings; Numbers’,
but by Day 4 the priorities have become clear: ‘Parts
of the body; the Hospital and Doctor’s Clinic; Field
Emergencies’; and by Day 5: ‘Weapons and munitions;
Instructions for Handling Weapons’; see www.blackwaterusa.
com/training/bwl.asp.
49. Timothy Lenoir, ‘All but War is Simulation: The
Military–Entertainment Complex’, Configurations 8,
2000, pp. 289–35.
50. Edward Said, Orientalism, Penguin, London, 1978; Mike
Davis, Planet of Slums, Verso, London and New York,
2006, p. 205.
51. Cf. Elizabeth Dauphinee and Cristinas Masters, eds,
The Logics of Biopower and the War on Terror: Living,
Dying, Surviving, Palgrave Macmillan, London, 2007;
Julian Reid, The Biopolitics of the War on Terror, Manchester
University Press, Manchester, 2007.
52. John Nagl, Learning to Eat Soup with a Knife:
Counterinsurgency Lessons from Malaya and Vietnam,
University of Chicago Press, Chicago, 2005
(Lawrence wrote that making ‘war upon rebellion
was messy and slow, like eating soup with a knife’);
Kipp, ‘Human Terrain System’; Wunderle, Through the
Lens of Cultural Awareness, Appendix B p. 115; T.E.
Lawrence, ‘The 27 Articles of T.E. Lawrence’, Arab
Bulletin 60, 20 August 1917; KiIlcullen, ‘Twenty-Eight
Articles’; Kilcullen, ‘Countering Global Insurgency’, p.
614.
53. Losh, ‘In Country with Tactical Iraqi’, p. 3.
54. Steve Silberman, ‘The War Room’, Wired, vol. 12, no.
9, September 2004.
55. Vivienne Jabri, War and the Transformation of Global
Politics, Palgrave, London, 2007, p. 140.
56. John Tirpak, ‘The New Counterinsurgency: Airpower to
the Rear’, Air Force Magazine 90, 2007; Charles Dunlap,
‘We Have a COIN Shortage’, US Naval Institute,
Proceedings Magazine 133, May 2007.
57. The table is from Anthony Cordesman, ‘US Airpower
in Iraq and Afghanistan’, Center for Strategic and International
Studies, Washington DC, 13 December 2007, at
http://tech.military.com/equipment/view/88746/an-gau-
8-30mm-cannon.html.
58. David Kilcullen, ‘Three Pillars of Counterinsurgency’,
Remarks at US Government Counterinsurgency Conference,
Washington DC, 28 September 2006; Neta Crawford,
Robert Lifton, Judith Herman, Catherine Lutz and
Howard Zinn, ‘The Real “Surge” of 2007: Non-combatant
Death in Iraq and Afghanistan’, Carnegie Council for
Ethics in International Affairs, 22 January 2008.
59. Shachtman, ‘Technology’.
60. FM 3-24, paras 5.3–5.6.
61. For a preliminary assessment, see Colin Kahl, ‘In the
Crossfire or the Crosshairs? Norms, Civilian Casualties
and US Conduct in Iraq’, International Security 32,
2007, pp. 7–46.
62. Elizabeth Losh, ‘The Palace of Memory: Virtual Tourism
and Tours of Duty in Tactical Iraqi and Virtual Iraq’,
Proceedings of the Joint International Conference on
Cyber-Games and Interactive Entertainment, Perth,
Australia, 2006, p. 83; ‘Making Things Public: Democracy
and Government-funded Video-games and Virtual
Reality Simulations’, Proceedings of the Association
for Computing Machinery SIGGRAPH Symposium on
Videogames, Boston MA, 2006, pp. 123–32.
63. Sarah Sewall, ‘He Wrote the Book, Can He Follow It?’,
Washington Post, 25 February 2007; ‘Crafting a New
Counterinsurgency Doctrine’, Foreign Service Journal,
September 2007, pp. 33–40.
64. See my ‘The Biopolitics of Baghdad’, forthcoming.
65. When Petraeus reported to Congress in September 2007,
he presented a series of maps in which plots of ethnosectarian
violence were superimposed over a base-map
of ethnic segregation in Baghdad. The base-map remained
unchanged throughout the sequence and yet, just
days earlier, the equivalent maps used in the Report of
the Independent Commission on the Security Forces of
Iraq showed Baghdad turning into an overwhelmingly
Shi’ite city. See Ilan Goldenberg, ‘Putting Your Best
Foot Forward’, www.democracyarsenal.org, 13 September
2007.
66. Jon Lee Anderson, ‘Inside the Surge’, New Yorker, 19
November 2007.
67. James Der Derian, Virtuous War: Mapping the Military–
Industrial–Media–Entertainment Network, Westview
Press, Boulder CO, 2001; Christopher Coker, The Future
of War: The Re-enchantment of War in the Twenty-First
Century, Blackwell, Oxford, 2004.
68. Roger Stahl, ‘Have You Played the War on Terror?’
Critical Studies in Media Communication 23, 2006, p.
125; Costas Douzinas, ‘Humanity, Military Humanism
and the New Moral Order’, Economy and Society 32,
2003, pp. 159–83.
69. Eyal Weizman, Hollow Land: Israel’s Architecture
of Occupation, Verso, London and New York, 2007,
p. 152.
70. Stahl, ‘War on Terror’, pp. 125–6.
71. Sheila Miyoshi Jager, ‘On the Uses of Cultural Knowledge’,
Strategic Studies Institute, US Army War College,
November 2007, pp. 17–18.
72. Remarks by the president at the Department of Housing
and Urban Development, Washington DC, 18 June
2002.
73. Stoler, ‘Refractions’, p. 98.
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